| Human Resources criteria | Weighting 7.5% | |
|---|---|---|
| Gender Balance | 2025 Results | 2024 Results |
|
Improving gender balance, in particular in senior management. |
38% of Executive Committee members are women. |
32% |
|
48.5% of strategic positions are held by women (strategic positions include Executive Committee positions, i.e., approximately 300 positions). |
49% |
|
|
Equileap Women's Equality in the Workplace 2025 ranking: |
1st place in France |
|
|
France: 3rd place |
||
|
International: 18th place |
9th worldwide |
|
| TALENT DEVELOPMENT | ||
|
Results of the policy regarding the recruitment of both experienced and more junior talented employees, and talent development all over the world, in order to nurture local talent. |
6th place for European companies in (1) the Universum (business schools) ranking. L'Oréal is the only company in the beauty market and in the FMCG sector to be ranked in the top 10. |
8th worldwide |
|
Attractive, targeted, digital employer communication. |
Strong presence on social networks: 6.3 million followers on LinkedIn. |
5.38 million |
|
242,000 entries for the 2025 edition of the Brandstorm international innovation competition open to young people under the age of 30. |
135,000 entries |
|
| ACCESS TO TRAINING | ||
|
100% of employees to participate in training sessions every year. |
100% of statutory employees(2) participated in learning sessions in 2025. Balance between face-to-face and e-learning: 32% of the total hours were completed via digital learning (e-learning modules, videos, virtual classes and webinars). Face-to-face format preferred for leadership and culture topics that require high added-value human interaction. |
100% |
|
65,300 employees trained in the “GenAI for all” e-learning module. |
41,700 |
|
| Digital development criteria | Weighting (%) |
|---|---|
| Increase in sales achieved in e‑commerce |
Increase in sales achieved in e‑commerce Weighting (%)
|
| Partnerships and innovation |
Partnerships and innovation Weighting (%)
|
| New consumer interaction models |
New consumer interaction models Weighting (%)
|